Views Navigation

Event Views Navigation

Today

Current Perspectives in game studies

Creative Media Centre (CMC), City University of Hong Kong 18 Tat Hong Avenue, Kowloon Tong

Over the past few decades, computer game studies has emerged from the niches of academia into the mainstream of the study of media and culture and today its scope encompasses a number of interdisciplinary perspectives. This seminar introduces contemporary viewpoints in game studies, ranging from game hermeneutics to game ontology, and from game cultures to

Michael Mateas – Gemini: An Interlinked Model of Game Generation & Interpretation

IT University of Copenhagen Rued Langaardsvej 7, Auditorium 3, Copenhagen, S Copenhagen

The Center for Computer Games Research invites you to a talk by Michael Mateas on Monday, the 20th of May. Michael Mateas Michael Mateas is a Professor of Computational Media at University of California, Santa Cruz, where he helped launch the Computer Game Design degree, the first of its kind in the UC system. His

Seminar: The Triple-A Classroom – Using Commercial Games in School

IT University of Copenhagen Rued Langaardsvej 7, Auditorium 3, Copenhagen, S Copenhagen

Seminar topic: We know everyone plays games, but what does it mean? And how do we equip students to critically think about the games they see and use in everyday life? Games are presently used in schools both at primary, secondary and high school level - and teachers employ games in class as gamification of

B. Perron talk-J. Henriot: Ace of Heart of French Play Studies

IT University of Copenhagen Rued Langaardsvej 7, Auditorium 3, Copenhagen, S Copenhagen

The Center for Computer Games Research invites you to a talk by Bernard Perron on Tuesday, the 25th of June, at 15:00 in Aud 3. Bernard Perron is Full Professor of Cinema and Video Game at the University of Montreal, Canada. He has written Silent Hill: The Terror Engine (2012) in the Landmark Video Games

Free

Talk: Warren Sack – The Software Arts

IT University of Copenhagen Rued Langaardsvej 7, Auditorium 3, Copenhagen, S Copenhagen

The Center for Computer Games Research invites you to a talk by Warren Sack on Tuesday, the 10th of September, at 16:00 in Auditorium 3. The subject of Warren Sack's talk will be The Software Arts, a book recently published in the MIT Press "Software Studies" series. Sack offers an alternative history of software that

Free

Computerspil: Problem eller nyskabende kultur?

Auditorium 1, IT University of Copenhagen Rued Langgaards Vej 7, Copenahgen

Digitale spil er en fast del af medie- og kulturlivet, men vækker også bekymringer om afhængighed og moralsk forfald. Bliv klogere på, hvad forskningen viser om computerspil, når IT-Universitetet inviterer til et gratis og åbent arrangement om spillenes betydning for samfundet onsdag d. 11. september kl. 17-19. Engang var det rockmusik, tegneserier og film –

Free

Character Seminar 2019

IT University of Copenhagen Rued Langaardsvej 7, Copenhagen

Event Description ITU Copenhagen and the ERC Making Sense of Games research project are proud to host their first Character Seminar. The aim of the Character Seminar is to take preliminary steps towards a general field of character studies. While the focus of the MSG project is on characters in games, the Character Seminar aims for a more generalized perspective.

Talk: Fanny Barnabé on video game tutorials

This talk will present the results of an ongoing research on video game tutorials, studied from a narratological and rhetorical perspective. Although being a widespread feature of video games, tutorials have been little studied in the field of game studies so far. The few research works on that topic address it indirectly, either as a

Free

Hermeneutics of games and play seminar

In the study of games, hermeneutics has long been recognized as an important theoretical perspective through which to understand the interpretation of games. That said, there is no consensus on the role of hermeneutic interpretation in playing games, and game scholars (e.g., Aarseth 2003, Aarseth and Möring 2020, Arjoranta 2011, Arsenault and Perron 2008, Karhulahti

Game Analysis Perspectives (GAP)

IT University of Copenhagen Rued Langaardsvej 7, Auditorium 3, Copenhagen, S Copenhagen

The Game Studies journal and the Making Sense of Games (MSG) project invite research contributions to a double-blind peer-review, single-track conference on the theories, methods and practices of game analysis. The conference is hosted by the Center for Computer Games Research at the IT University of Copenhagen in April, 2022. We invite full papers and extended abstracts.