Michael started his PhD at the Center for Computer Games Research in September 2016. As of September 2021, he is a post-doc at the same project. He is a game ontologist at heart. His past and present research focusses on questions such as what games are, how we conceptualize them, what elements they consist of, and how we can classify these elements. One of his core interests is the relationship of goals in games and their influence on gameplay and representation. Other interests include usability and user experience research and the history and practice of drinking games. He holds an MSc in Video Game Analysis from ITU Copenhagen and a BA in Media Studies from the University of Siegen, Germany.
Areas of competence
(game) ontology, game space and time, video game navigation
Current Research Interest
Formal study of games, game rules, meta-ontological perspectives on game studies, intermaterial comparisons of games, metagames, drinking games
Email: msde itu.dk