Areas of competence
Computer game theory, digital culture/Cyberculture studies, digital literature and art, humanities computing, the history of media technology, cyberpunk/sf studies.
Current Research Interests
I am currently working on these topics:
- The ontological understanding of games; what are they, what are they made of, and how they are different from each other.
- Games and narrative.
- Games and addiction.
- The relation between games and geographical space.
Prior to coming to ITU in 2003, Aarseth was professor at the Department of Humanistic Informatics at the University of Bergen, which he co-founded in 1996. Co-founder and Editor-in-Chief of Gamestudies.org – the first academic journal of computer game research. Author of Cybertext: Perspectives on Ergodic Literature (Johns Hopkins UP 1997), a comparative media theory of games and other aesthetic forms.
Phone: +45 7218 5045 (email is probably more effective)
Email: aarseth itu.dk