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Trends in VR Games by Aki Järvinen

April 21, 2017 @ 5:00 pm - 6:30 pm

Aki Järvinen, Sheffield Hallam University, UK / Game Futures
Time: Friday April 21st, 17:00, followed by a panel discussion
Place: ITU Copenhagen, Auditorium 3

Interested in how the VR games landscape is evolving? This 30-minute talk gives you an opportunity to hear about fresh data regarding published VR titles. Aki Järvinen introduces his approach into studying VR both from game design and business angles. You will get a peek into interesting data points regarding division of game genres in VR, the potential of social in VR, and more.

To discuss the topic further in the following panel, Aki Järvinen will be joined by Espen Aarseth and Pawel Grabarczyk from ITU Copenhagen, as well as Jesper Juul from the Royal Danish Academy of Fine Arts. The discussion will be moderated by Joleen Blom, PhD student in the Making Sense of Games project.

Bio

Aki Järvinen, Ph.D., is an experienced game professional and academic. Since 2002, Aki’s career has included a number of mobile and online game studios. He also has a doctoral dissertation on game studies, and has worked in universities in three countries. From the beginning of 2016, Aki returned to the academia with focus on building Game Futures, a research and consulting initiative where the aim is to build a set of tools for forecasting future directions of game products and services. As case studies, his research is currently focusing on VR and AR

Details

Date:
April 21, 2017
Time:
5:00 pm - 6:30 pm

Venue

IT University of Copenhagen
Rued Langaardsvej 7
Copenhagen, Denmark
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